I am trying to render a large format image at 3000+ wide. I am finding major slowdowns when using 2d displacements that make displacement pretty much unuseable. The strange thing is that it slows down the GI calculation on areas that are not displaced. It also reduces my cpu load to sub-50%. Switching off displacement in the global switches fixes the problem.
I've looked through the forum for solutions to the problem but couldn't find anything that has fixed it.
Could anyone list the suggested parameters to change to solve the problem? Is it a sampling issue? or do I need to change the GI settings for the displaced objects?
Is this a bug or something to deal with through optimising my scene? Will Vray 1.5 speed fix this slowdown?
Loving the results, but not happy at hitting a brick wall when trying to render at high res with displacement(2d) switched on.
I've looked through the forum for solutions to the problem but couldn't find anything that has fixed it.
Could anyone list the suggested parameters to change to solve the problem? Is it a sampling issue? or do I need to change the GI settings for the displaced objects?
Is this a bug or something to deal with through optimising my scene? Will Vray 1.5 speed fix this slowdown?
Loving the results, but not happy at hitting a brick wall when trying to render at high res with displacement(2d) switched on.
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