DR works great for me on smaller scenes and sees all textures and models. I have one complex scene however with lots of geometry and textures. When sending over DR, the irradiancemap and final render will randomly ignore the geometry and textures.
My spare computers are somewhat old but also do not have much memory installed. I've converted as much as I could to VRMesh to lower memory usage. I'm thinking this may have to do with low memory on these spare systems. Any ideas?
My spare computers are somewhat old but also do not have much memory installed. I've converted as much as I could to VRMesh to lower memory usage. I'm thinking this may have to do with low memory on these spare systems. Any ideas?
Comment