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DR DRopping TExtures and VRMesh Geomtetry

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  • DR DRopping TExtures and VRMesh Geomtetry

    DR works great for me on smaller scenes and sees all textures and models. I have one complex scene however with lots of geometry and textures. When sending over DR, the irradiancemap and final render will randomly ignore the geometry and textures.

    My spare computers are somewhat old but also do not have much memory installed. I've converted as much as I could to VRMesh to lower memory usage. I'm thinking this may have to do with low memory on these spare systems. Any ideas?
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  • #2
    My first thought would be to try and render one of these problem scenes on the problem machines just as a local render. If that works fine then its possible something do with the network path setup or something similar which is causing the older machines to not see all that is required to render the scene properly.

    Even if those machines dont have enough memory they should atleast start rendering properly then crash out. (or so i believe)

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    • #3
      Hey jujubee

      Did you manage to resolve this problem?

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