I think I've found a minor bug in VRay.
It can easily be replicated, at least here it can:
1 . Open a scene which contains VRay elements in Max on a computer that does NOT have VRay installed, ignoring all the warnings about missing dlls etc.
2. Save the scene from the non VRay computer.
3. Now try opening the scene on a computer that does have Vray installed.
At this point Max fatal errors and closes. Is this a known problem? You could argue of course that my non VRay colleagues shouldn't be opening my VRayed scenes on their nasty little single proc, scanline rendering boxes anyway... But they have.
I'm using Max 8 SP1, XP Pro SP2 and VRay 1.47.18.
Thought I'd better mention this is case no-one else had come across it.
Dan
It can easily be replicated, at least here it can:
1 . Open a scene which contains VRay elements in Max on a computer that does NOT have VRay installed, ignoring all the warnings about missing dlls etc.
2. Save the scene from the non VRay computer.
3. Now try opening the scene on a computer that does have Vray installed.
At this point Max fatal errors and closes. Is this a known problem? You could argue of course that my non VRay colleagues shouldn't be opening my VRayed scenes on their nasty little single proc, scanline rendering boxes anyway... But they have.
I'm using Max 8 SP1, XP Pro SP2 and VRay 1.47.18.
Thought I'd better mention this is case no-one else had come across it.
Dan
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