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  • Daft question

    daft question of the day..... I thought I had done this before but I am doing something wrong?.... any chance of a quick hand?

    In MAX I have imported a model from ADT - I want to map a texture onto one face of a wall but not another. I have tried to add a mesh select modifier and select the face I want and then assign the material but it adds it to the whole wall? I am doing something very basically wrong - all help much apreciated.

    Cheers, Cam

  • #2
    Look into the tutorials, especially the ones on textures.

    What you are looking for is "Multi-Subobject Materials"

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    • #3
      Hi Dynedain - thanks.... I found it - should have been in edit mesh rather than mesh select....

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