I have a scene that isn't behaving with network rendering, and not even on my single machine. When I render on my machine only it appears that around my street lamps the bright highlights are flickering on and off. When I render the scene through our network, all the lights seem to have their multipliers way up, except for the images redered on my machine. Previous daylight scenes all rendered fine. I went through my entire scene and got rid of opacity mapping, translucency, and refraction. I've changed every setting that I can think of and everything that I've read in this forum, but this problem still persists. Let me know if you need a scene file to check out.
There are about 45 free point lights.
There are about 45 free point lights.
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