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  • Backburner strip rendering

    Hi guys,

    When rendering a 4000 px image in strips, with the backburner rendering system, the final image comes out with these lines (crop):



    I rendered the image in 120 strips, but is seems like every strip has different shadows.

    I am using the irradiance map with QMC.

    settings for irr map are:

    min: -5
    max: -2
    ctrl: 0.4
    nm: 0.3
    dist: 0.2
    blur: 0.0
    HSph sub: 40
    interp :20


    settings for QMC are:

    0.85
    0.003
    min samples: 5
    global subdivs mp: 4.0

    Which setting can i change to prevent this?

    Thanks in advance!

  • #2
    i think i read somewhere that you have to use a larger overlap between the strips to prevent this
    is the irrmap precalculated? i guess since it has a random sample distribution it might calculate different on each machine so low values (aka more noise) will tend to produce visible difference between the strips

    Comment


    • #3
      or try to switch to LC, and precalculate it.
      did you use bucket mode?
      Jonas

      www.jonas-balzer.de
      www.shack.de

      Comment


      • #4
        Precalculating has to happen on your local machine right? I think precalculating should help, but this takes a lot of time if it has to happen on my local workstation, time i don't have.

        I normally render the images overnight. I'll try to set the overlap setting higher.

        Comment


        • #5
          You can send a job to a single slave for the calc, make a dummy file for the saved imap and point the strips to this then send the strips job with a dependency to the first one
          Eric Boer
          Dev

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          • #6
            Originally posted by RErender
            You can send a job to a single slave for the calc, make a dummy file for the saved imap and point the strips to this then send the strips job with a dependency to the first one
            Nice! i'll give that a try!

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