Well, i just experienced a nice bug in the motion-blur feature. Link a sphere to the camera and move/animate the camera with high-Speed through your max-universe. Take a look through your camera at the sphere. While you have no relative movement between camera and sphere, the sphere becomes heavily blurred when rendered with Vray-Motionblur.
It although happens when you animate both objects paralell to each other without linking.
And i think i found another bug concerning this, in connection with groups.
Please take a look at this, becaus i cant render the stuff which comes from animation department. The guys will kill me, if i tell them, that i cant render these animations.
Regards,
Thomas
PS: Using Vray 1.47.03 in Max7.5
It although happens when you animate both objects paralell to each other without linking.
And i think i found another bug concerning this, in connection with groups.
Please take a look at this, becaus i cant render the stuff which comes from animation department. The guys will kill me, if i tell them, that i cant render these animations.
Regards,
Thomas
PS: Using Vray 1.47.03 in Max7.5
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