When i try to start the spawner from version 1.47.03 it opens and closes that dummy scene all the time. Needless to say that DR aint working on this machine.
VRSpawner log:
========================== Starting new session ==========================
1: [2006/Feb/9|16:38:55] Got this module name: E:\3dsmax8\vrayspawner60.exe
2: [2006/Feb/9|16:38:55] Got this INI file name: E:\3dsmax8\VRaySpawner.ini
3: [2006/Feb/9|16:38:55] *** ALERT! Could not open INI file: "E:\3dsmax8\VRaySpawner.ini". Using defaults.
4: [2006/Feb/9|16:38:55] --
5: [2006/Feb/9|16:38:55] Dumping current settings...
6: [2006/Feb/9|16:38:55] VRaySpawner temp dir: "E:\3dsmax8\network"
7: [2006/Feb/9|16:38:55] Application name (MAX/VIZ): "E:\3dsmax8\3dsmax.exe"
8: [2006/Feb/9|16:38:55] --
9: [2006/Feb/9|16:38:55] Process id is 3304 (0xce
10: [2006/Feb/9|16:38:55] Executing ""E:\3dsmax8\3dsmax.exe" -server E:\3dsmax8\network\vraydummy60.max"
11: [2006/Feb/9|16:39:03] Process id is 3304 (0xce
12: [2006/Feb/9|16:39:03] Executing ""E:\3dsmax8\3dsmax.exe" -server E:\3dsmax8\network\vraydummy60.max"
13: [2006/Feb/9|16:39:12] ========================== Ending session ==========================
Any idea what is causing this. The machine is running max 8 sp2 with 4 gigs of ram and XP Prof SP2 and all updates. I have NET Framework 2 installed and not 1.1
All the other machines are fine so far
This is the max logfile from the network folder that is used by the spawner (VRaySpawner temp dir: "E:\3dsmax8\network)
------------ 3ds max Log File -------------
2006/03/09 16:38:56 INF: MI 0.0 progr: reading startup file "rayrc"
2006/03/09 16:39:00 DBG: Starting network
2006/03/09 16:39:00 ERR: Error loading *.max file
2006/03/09 16:39:00 DBG: [2006/Mar/9|16:39:00] [VRender] Constructor entered.
2006/03/09 16:39:00 INF: [2006/Mar/9|16:39:00] VRay DLL version is 1.47.03
2006/03/09 16:39:00 DBG: [2006/Mar/9|16:39:00] Setting default filter kernel.
2006/03/09 16:39:00 DBG: [2006/Mar/9|16:39:00] [VRender] Constructor done.
2006/03/09 16:39:00 DBG: Stop network
2006/03/09 16:39:00 DBG: [2006/Mar/9|16:39:00] VRenderer destructor entered.
2006/03/09 16:39:00 DBG: [2006/Mar/9|16:39:00] VRenderer destructor done.
2006/03/09 16:39:04 INF: MI 0.0 progr: reading startup file "rayrc"
2006/03/09 16:39:04 INF: MI 0.0 progr: parsing file rayrc
2006/03/09 16:39:04 INF: LINK 0.0 progr: module #1 (.\shaders_standard\shaders/base.dll) loaded
2006/03/09 16:39:04 INF: LINK 0.0 progr: module #2 (.\shaders_standard\shaders/contour.dll) loaded
2006/03/09 16:39:04 INF: LINK 0.0 progr: module #3 (.\shaders_standard\shaders/physics.dll) loaded
2006/03/09 16:39:04 INF: LINK 0.0 progr: module #4 (.\shaders_standard\shaders/lume.dll) loaded
2006/03/09 16:39:04 INF: LINK 0.0 progr: module #5 (.\shaders_standard\shaders/subsurface.dll) loaded
2006/03/09 16:39:04 INF: LINK 0.0 progr: module #6 (.\shaders_standard\shaders/3dsmax8.dll) loaded
2006/03/09 16:39:04 INF: LINK 0.0 progr: module #7 (.\shaders_standard\shaders/3dsmaxhair.dll) loaded
2006/03/09 16:39:08 DBG: Starting network
2006/03/09 16:39:08 ERR: Error loading *.max file
2006/03/09 16:39:08 DBG: [2006/Mar/9|16:39:08] [VRender] Constructor entered.
2006/03/09 16:39:08 INF: [2006/Mar/9|16:39:08] VRay DLL version is 1.47.03
2006/03/09 16:39:08 DBG: [2006/Mar/9|16:39:08] Setting default filter kernel.
2006/03/09 16:39:08 DBG: [2006/Mar/9|16:39:08] [VRender] Constructor done.
2006/03/09 16:39:08 DBG: Stop network
2006/03/09 16:39:08 DBG: [2006/Mar/9|16:39:08] VRenderer destructor entered.
2006/03/09 16:39:08 DBG: [2006/Mar/9|16:39:08] VRenderer destructor done.
The other log file thats in there is called toServer which has this in it :
error
Unknown error while loading application
Thx for any help
Ralf
PS: I have 5 machines all with HT enabled working on one frame. Whats the maximum of computers that i can include in the rendering. If i remember correctly 1 vray licence allows 10 cpus. Does this include the HT and dual cores as well. Does this mean only 5 machines could render since they have "2 cpus" .
VRSpawner log:
========================== Starting new session ==========================
1: [2006/Feb/9|16:38:55] Got this module name: E:\3dsmax8\vrayspawner60.exe
2: [2006/Feb/9|16:38:55] Got this INI file name: E:\3dsmax8\VRaySpawner.ini
3: [2006/Feb/9|16:38:55] *** ALERT! Could not open INI file: "E:\3dsmax8\VRaySpawner.ini". Using defaults.
4: [2006/Feb/9|16:38:55] --
5: [2006/Feb/9|16:38:55] Dumping current settings...
6: [2006/Feb/9|16:38:55] VRaySpawner temp dir: "E:\3dsmax8\network"
7: [2006/Feb/9|16:38:55] Application name (MAX/VIZ): "E:\3dsmax8\3dsmax.exe"
8: [2006/Feb/9|16:38:55] --
9: [2006/Feb/9|16:38:55] Process id is 3304 (0xce
10: [2006/Feb/9|16:38:55] Executing ""E:\3dsmax8\3dsmax.exe" -server E:\3dsmax8\network\vraydummy60.max"
11: [2006/Feb/9|16:39:03] Process id is 3304 (0xce
12: [2006/Feb/9|16:39:03] Executing ""E:\3dsmax8\3dsmax.exe" -server E:\3dsmax8\network\vraydummy60.max"
13: [2006/Feb/9|16:39:12] ========================== Ending session ==========================
Any idea what is causing this. The machine is running max 8 sp2 with 4 gigs of ram and XP Prof SP2 and all updates. I have NET Framework 2 installed and not 1.1
All the other machines are fine so far
This is the max logfile from the network folder that is used by the spawner (VRaySpawner temp dir: "E:\3dsmax8\network)
------------ 3ds max Log File -------------
2006/03/09 16:38:56 INF: MI 0.0 progr: reading startup file "rayrc"
2006/03/09 16:39:00 DBG: Starting network
2006/03/09 16:39:00 ERR: Error loading *.max file
2006/03/09 16:39:00 DBG: [2006/Mar/9|16:39:00] [VRender] Constructor entered.
2006/03/09 16:39:00 INF: [2006/Mar/9|16:39:00] VRay DLL version is 1.47.03
2006/03/09 16:39:00 DBG: [2006/Mar/9|16:39:00] Setting default filter kernel.
2006/03/09 16:39:00 DBG: [2006/Mar/9|16:39:00] [VRender] Constructor done.
2006/03/09 16:39:00 DBG: Stop network
2006/03/09 16:39:00 DBG: [2006/Mar/9|16:39:00] VRenderer destructor entered.
2006/03/09 16:39:00 DBG: [2006/Mar/9|16:39:00] VRenderer destructor done.
2006/03/09 16:39:04 INF: MI 0.0 progr: reading startup file "rayrc"
2006/03/09 16:39:04 INF: MI 0.0 progr: parsing file rayrc
2006/03/09 16:39:04 INF: LINK 0.0 progr: module #1 (.\shaders_standard\shaders/base.dll) loaded
2006/03/09 16:39:04 INF: LINK 0.0 progr: module #2 (.\shaders_standard\shaders/contour.dll) loaded
2006/03/09 16:39:04 INF: LINK 0.0 progr: module #3 (.\shaders_standard\shaders/physics.dll) loaded
2006/03/09 16:39:04 INF: LINK 0.0 progr: module #4 (.\shaders_standard\shaders/lume.dll) loaded
2006/03/09 16:39:04 INF: LINK 0.0 progr: module #5 (.\shaders_standard\shaders/subsurface.dll) loaded
2006/03/09 16:39:04 INF: LINK 0.0 progr: module #6 (.\shaders_standard\shaders/3dsmax8.dll) loaded
2006/03/09 16:39:04 INF: LINK 0.0 progr: module #7 (.\shaders_standard\shaders/3dsmaxhair.dll) loaded
2006/03/09 16:39:08 DBG: Starting network
2006/03/09 16:39:08 ERR: Error loading *.max file
2006/03/09 16:39:08 DBG: [2006/Mar/9|16:39:08] [VRender] Constructor entered.
2006/03/09 16:39:08 INF: [2006/Mar/9|16:39:08] VRay DLL version is 1.47.03
2006/03/09 16:39:08 DBG: [2006/Mar/9|16:39:08] Setting default filter kernel.
2006/03/09 16:39:08 DBG: [2006/Mar/9|16:39:08] [VRender] Constructor done.
2006/03/09 16:39:08 DBG: Stop network
2006/03/09 16:39:08 DBG: [2006/Mar/9|16:39:08] VRenderer destructor entered.
2006/03/09 16:39:08 DBG: [2006/Mar/9|16:39:08] VRenderer destructor done.
The other log file thats in there is called toServer which has this in it :
error
Unknown error while loading application
Thx for any help
Ralf
PS: I have 5 machines all with HT enabled working on one frame. Whats the maximum of computers that i can include in the rendering. If i remember correctly 1 vray licence allows 10 cpus. Does this include the HT and dual cores as well. Does this mean only 5 machines could render since they have "2 cpus" .
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