Hi
I have importen a scene made in FormZ, but to avoyd triangulation it was imported in SketchUp first and then exported in 3ds format,
All the objects are "edit mesh" and I have tried to "clear all" but it stil looks odd when rendering.
If I import the scene direktly from FormZ all the objects are triangulated, but look ok when rendered.
What can I do to avoyd using the triangulated objects
I have importen a scene made in FormZ, but to avoyd triangulation it was imported in SketchUp first and then exported in 3ds format,
All the objects are "edit mesh" and I have tried to "clear all" but it stil looks odd when rendering.
If I import the scene direktly from FormZ all the objects are triangulated, but look ok when rendered.
What can I do to avoyd using the triangulated objects

Comment