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import problem from FormZ - SketchUp to Vray

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  • import problem from FormZ - SketchUp to Vray

    Hi

    I have importen a scene made in FormZ, but to avoyd triangulation it was imported in SketchUp first and then exported in 3ds format,

    All the objects are "edit mesh" and I have tried to "clear all" but it stil looks odd when rendering.

    If I import the scene direktly from FormZ all the objects are triangulated, but look ok when rendered.

    What can I do to avoyd using the triangulated objects


  • #2
    Make sure all the materials you use are double-sided.
    Also check on the < Force 2sided option > in the Common tab of the rendering menu (F10). And at least but not at last try playing with
    the <Secondary Ray Bias value > in the Global switches of V-Ray.

    All that comes from coplanar faces and inverted normals of the meshes.


    Best regards,
    nikki Candelero
    .:: FREE Your MINDs, LIVE Your IDEAS ::.

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    • #3
      thanks that made a difference, 2 sided

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      • #4
        why can't you just export from FormZ to DWG, turning triangulation off?

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        • #5
          the man who have exported it say that then all the ogbjects becomes one mesh object, and then I can't seperate them

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