Please take a look at the scene. There are two objects with full
refraction, IOR 1.0 and fog color active. Normally this generates
a ghostly object, but when the object gets deformed some nasty
clipping is introduced, resulting in plain, dark areas.
Setting Cutoffs, Max Depth and Max transp. levels to extremes
doesn't help, so any help appreciated...
Thanks in advance, Rob
http://www.grau1001.de/fog-color_clipping.max
V 1.47.03
refraction, IOR 1.0 and fog color active. Normally this generates
a ghostly object, but when the object gets deformed some nasty
clipping is introduced, resulting in plain, dark areas.
Setting Cutoffs, Max Depth and Max transp. levels to extremes
doesn't help, so any help appreciated...
Thanks in advance, Rob
http://www.grau1001.de/fog-color_clipping.max
V 1.47.03
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