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Saving G Buffer Output when using Batch Rendering

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  • Saving G Buffer Output when using Batch Rendering

    The problem I am having is when I use batch rendering and checked “save separate G-Buffer Channels” setting, the G-Buffer rendering outputs are overwritten by the next rendering task in the batch rendering.

    For example, I gave rendering output file name as cam01.tga, cam02.tga, and cam03.tga, and etc in the batch rendering setting while I gave a G-buffer rendering output as Test-G-Buffer.tga; when I execute the batch rendering job, the regular rendering file output rendering fine, but I will only have G-buffer rendering outputs such as Test-G-Buffer_.Alpha.0000.tga, Test-GBuffer_.Diffuse.0000.tga, Test-G-Buffer_.Raw_GI.0000.tga, Test-G-Buffer_.Raw_light.0000.tga, etc. As the batch rendering finish, I will only have one set of G-buffer outputs for the last rendering job in the batch rendering. I am not sure if anyone has encountered this problem or if anyone has a way around so I can get all the G-buffer output for all the rendering job in the batch rendering.

    Below is my machine spec:
    Duel Xeon 3.60 GHz and 3 GB Ram
    VRAY 1.47.02
    MAX 8 SP2
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