Hi,
I am new to vray and I have used brazil in production so far. I have an exterior scene with quite a many 3d trees and bushes. Rendering is really fast and I happy with it but ray server takes quite a while to initialize cause of all these trees. Are there any speed tricks to accelerate the ray server calculation? All my leaves and needles are geometry. Do you guys usually render your 3d vegetation in seperate pass or maybe trunks with gi with the rest of the scene and leaves with different pass. I am using onyx tree and would like to know what's a good workflow to optimize the ray server calculation and render speed.
Thx in advance.
-Vermu
I am new to vray and I have used brazil in production so far. I have an exterior scene with quite a many 3d trees and bushes. Rendering is really fast and I happy with it but ray server takes quite a while to initialize cause of all these trees. Are there any speed tricks to accelerate the ray server calculation? All my leaves and needles are geometry. Do you guys usually render your 3d vegetation in seperate pass or maybe trunks with gi with the rest of the scene and leaves with different pass. I am using onyx tree and would like to know what's a good workflow to optimize the ray server calculation and render speed.
Thx in advance.
-Vermu
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