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It almost looks like a bad authorization it use to do that with some of the older builds but what you see in green would have been red. I would double check your auth code and/or check for raytraced materials.
-dave
Cheers,
-dave
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at 1st it almost looked like one of the color channels was turned off as well
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check your ram usage... we had similar issues when not all textures fitted into memory - but in fact it's just a shot in the dark as it looks not exactly like the problems we had
well i don't think it has to do something with the auth (1.47.03 is that already that old?)
we never use max mats/maps so no raytrace mat in the scene.
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