hello,
after upgrading to backburner 3, it appears that the rendermanager is overruling the per-job-timeout-settings from a submitted renderjob.
-I already modified the backburner.xml file on both workstation and dedicated rendermanager system to: (this worked fine in previous backburner shipped with max6)
<UseTimeouts>Yes
<MaxLoad>20
<MaxUnload>10
<MaxRender>1200
-after submitting a job and then checking "job settings" in the queue monitor it correctly states :
timeouts:
wait to load:20
wait to unload:10
wait to render:1200
BUT when rendering this very job, the rendering is aborted after 10 hours (600 min) with the following task error: task timeout (600 minutes) !!!!!
changing the rendertimeout in the job settings of queuemonitor to for instance 3 minutes results in a rendertimeout after 3 minutes, which is correct...
It appears that the rendermanager is overruling the job timeout-settings in the queuemonitor
how is this possible ?????
as you can imagine there are plenty of renderjobs that require more then 10 hours to render, which now is impossible !
is there a way to bypass this 600 min timeout overrule, and raise this default timeout to another value ?
it driving me crazy.....
Marco
after upgrading to backburner 3, it appears that the rendermanager is overruling the per-job-timeout-settings from a submitted renderjob.
-I already modified the backburner.xml file on both workstation and dedicated rendermanager system to: (this worked fine in previous backburner shipped with max6)
<UseTimeouts>Yes
<MaxLoad>20
<MaxUnload>10
<MaxRender>1200
-after submitting a job and then checking "job settings" in the queue monitor it correctly states :
timeouts:
wait to load:20
wait to unload:10
wait to render:1200
BUT when rendering this very job, the rendering is aborted after 10 hours (600 min) with the following task error: task timeout (600 minutes) !!!!!
changing the rendertimeout in the job settings of queuemonitor to for instance 3 minutes results in a rendertimeout after 3 minutes, which is correct...
It appears that the rendermanager is overruling the job timeout-settings in the queuemonitor
how is this possible ?????
as you can imagine there are plenty of renderjobs that require more then 10 hours to render, which now is impossible !
is there a way to bypass this 600 min timeout overrule, and raise this default timeout to another value ?
it driving me crazy.....
Marco
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