It was working fine yesterday, but suddenly this morning I am not able to get an alpha channel when using PFlow and VRay.
I have double, tripple, and quadruple checked to make sure the VRay properties were in order on the particles and their emitters. There are no Matte materials anywhere in the scene. With the Max scanline renderer the particles alphas render just fine.
Has anyone ever experienced this, or know of something that I might be overlooking?
Thanks
I have double, tripple, and quadruple checked to make sure the VRay properties were in order on the particles and their emitters. There are no Matte materials anywhere in the scene. With the Max scanline renderer the particles alphas render just fine.
Has anyone ever experienced this, or know of something that I might be overlooking?
Thanks
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