Is it to be expected to have the following warning when using a falloff ( shadow/light type) in the diffuse slot of a vray material?
warning: Texture "Map #54" returned an invalid color (RGB 1.#INF, 1.#INF, 1.#INF).
I'm not using colour correct, or boosting the output of the map.
warning: Texture "Map #54" returned an invalid color (RGB 1.#INF, 1.#INF, 1.#INF).
I'm not using colour correct, or boosting the output of the map.
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