hi
this problem is not new, but we have it also here in 1-5 RC2...
while rendering a scene in DR mode with calculating irradiancemap in DR we get different bright buckets (that get blurred, but are visible as brighter squareblurred areas).
in the rendering process the are also brighter hard edged buckets visible.
if i change the bright multiplier of colour mapping to 1 instead of 0.8, the problem dissapears.
i´m nearly sure that all computers are in the same mode belonging the point-comma problem.
anyone an idea what else can be the problem?
thanks for help
thomes
this problem is not new, but we have it also here in 1-5 RC2...
while rendering a scene in DR mode with calculating irradiancemap in DR we get different bright buckets (that get blurred, but are visible as brighter squareblurred areas).
in the rendering process the are also brighter hard edged buckets visible.
if i change the bright multiplier of colour mapping to 1 instead of 0.8, the problem dissapears.
i´m nearly sure that all computers are in the same mode belonging the point-comma problem.
anyone an idea what else can be the problem?
thanks for help
thomes
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