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Black edges in GBuffer Comping

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  • #46
    Sorry guys, i am getting used to new buttons pretty quickly and nowadays i tend to loose the overview over what build does what

    Regards,
    Thorsten

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    • #47
      Originally posted by instinct
      Sorry guys, i am getting used to new buttons pretty quickly and nowadays i tend to loose the overview over what build does what

      Regards,
      Thorsten
      That's ok, i was asking because since it's taking too long to release RC4 maybe you guys are working with a newer, more experimental version and we will not get this feature on rc4 .
      Will Chaos skip RC4 to go straight to RC5?
      My Youtube VFX Channel - http://www.youtube.com/panthon
      Sonata in motion - My first VFX short film made with VRAY. http://vimeo.com/1645673
      Sunset Day - My upcoming VFX short: http://www.vimeo.com/2578420

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      • #48
        instinct wrote:
        to fight that you can set the gamma in the linear Colormapping mode to 2.2 and tick "Dont affect Colors" Then it adapts the gamma only for the QMC sampler.

        Thorsten
        ahhh! thats what that does - very good.

        That's really helpful, i was thinking that the poor sampling in linear colour space was the price you had to pay for dark colours when working in sRGB space, but that solves the problem!

        Well done vlado + team - great feature.!!

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        • #49
          Holy crap this thread is confusing as all hell.

          I really hope somebody puts together a comp tutorial for vray elements that covers all of this stuff..

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