Hello everybody,
Ive got a question regarding the noise which is present in my WIP scene and is apparent on not only on all the glossy objects but even on glass reflection which has no glossy finish at all....
I am posting this topic withoup a picture as i am out of the office at the moment , but i was wöndering if you could somehow help me on this, possibly give me a few hint or tips.
Here are the scene settings as i remember:
GI method IRR/LC
Image sampler: fixed at 5
Aliasing filter: off
IRR Hight preset, 60/30
LC 3000 at 5 passes, single frame
rQMC noise at 0,001
Global QMC subdivs at 100
Environment:
Vray sun + sky in vray environment slots
GI environment at 1.0
Refl environment at 1.0
Reinhard mapping, physical camera, no subpixel mapping, no clamp output
...i thought that with these setting and just one (vraysun) light in the scene i should get pretty much noiseless solution...but i was wrong
Do you think the noise can be cause by insufficient lighting? perhaps i could raise the GI multiplier to somewhere above 2.0 ro increase overall ambience of the scene and just play with the physical cam settings again?
Thanks a lot
Martin
Ive got a question regarding the noise which is present in my WIP scene and is apparent on not only on all the glossy objects but even on glass reflection which has no glossy finish at all....
I am posting this topic withoup a picture as i am out of the office at the moment , but i was wöndering if you could somehow help me on this, possibly give me a few hint or tips.
Here are the scene settings as i remember:
GI method IRR/LC
Image sampler: fixed at 5
Aliasing filter: off
IRR Hight preset, 60/30
LC 3000 at 5 passes, single frame
rQMC noise at 0,001
Global QMC subdivs at 100
Environment:
Vray sun + sky in vray environment slots
GI environment at 1.0
Refl environment at 1.0
Reinhard mapping, physical camera, no subpixel mapping, no clamp output
...i thought that with these setting and just one (vraysun) light in the scene i should get pretty much noiseless solution...but i was wrong
Do you think the noise can be cause by insufficient lighting? perhaps i could raise the GI multiplier to somewhere above 2.0 ro increase overall ambience of the scene and just play with the physical cam settings again?
Thanks a lot
Martin
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