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VRSky doesn't auto refresh in mat editor

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  • VRSky doesn't auto refresh in mat editor

    Found a small bug: when you check manual sun node in VRaySky and assign VRayLight, instead of VRaySun, uncheck - VRaySky won't auto refresh anymore in mat editor, when you change VRaySun parameters...

    Max9 x64

    Don't have time to run max8 now...
    I just can't seem to trust myself
    So what chance does that leave, for anyone else?
    ---------------------------------------------------------
    CG Artist

  • #2
    Re: VRSky doesn't auto refresh in mat editor

    Originally posted by Paul Oblomov
    Found a small bug: when you check manual sun node in VRaySky and assign VRayLight, instead of VRaySun, uncheck - VRaySky won't auto refresh anymore in mat editor, when you change VRaySun parameters...
    Well, if you use the manual sun node option, then the VRaySun will no longer have any effect on the VRaySky texture - that's why the sky parameters are un-greyed so that you can adjust them. So I think this is normal, unless you mean something else?

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      I know that. But what I called a bug is:

      check manual sun node, place VRayLight in sun node, uncheck manual sun node (so the greyed dialog show you VRayLight) = and now try to change VRaySun properties - VRaySky won't auto refresh, only manual refreshing! But, if you check once again manual sun node, place VRaySun in sun node, uncheck manual sun node (so the greyed dialog show you VRaySun) -=- then it works again like it should.
      I just can't seem to trust myself
      So what chance does that leave, for anyone else?
      ---------------------------------------------------------
      CG Artist

      Comment


      • #4
        Ah, I see. I will take a look.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment

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