I am having a problem with editable splines (with enable in renderer turned ON) casting aliased shadows onto a surface. the surface is a matte object with alpha contribution set to -1.0 and affect shadows and affect alpha turned on.
has anyone else had problems like this? any solutions?
i am using MAX 8 with Vray 1.5 RC3
thanks,
sean
has anyone else had problems like this? any solutions?
i am using MAX 8 with Vray 1.5 RC3
thanks,
sean
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