I have had this problem now for the last 3-4 models I have worked on - initially thought it was a Problem on my pc, but seems to be the same on other machines in the office.
Problem:
When selecting objects in the viewports - even with only few objects unhidden - takes up to 1 minute from clicking on a simple box to selection is complete. Meanwhile max uses 50% CPU and becomes unresponsive.
This only seems to happen when I have scenes with a high number of proxies (50-100) - even if in box mode and even if they're hidden.
If I merge the objects I'm editing into a fresh scene (without any proxies), I can select and move about easily.
It should not be a material / shading problem either, since it reacts the same way using wireframe viewports. And I have checked all paths are ok!
Anyone else experiencing this?
Problem:
When selecting objects in the viewports - even with only few objects unhidden - takes up to 1 minute from clicking on a simple box to selection is complete. Meanwhile max uses 50% CPU and becomes unresponsive.
This only seems to happen when I have scenes with a high number of proxies (50-100) - even if in box mode and even if they're hidden.
If I merge the objects I'm editing into a fresh scene (without any proxies), I can select and move about easily.
It should not be a material / shading problem either, since it reacts the same way using wireframe viewports. And I have checked all paths are ok!
Anyone else experiencing this?
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