I love the vray displacement when used for grass or groundcover areas but....
I have a drive thru down a residential street where the lawns have vray displacement on them and as the camera moves along the street some lawn areas will suddenly change or snap from one shade of lightness to a lighter shade. If the change was gradual it would not be noticeable but the change "Pops" as the camera move along. I'm guessing other people have run into this and i was wondering what they did to get rid of it. There is no GI, the lighting is not moving, just the camera. I'm using Max camera and the lighting is a Direct target light as the sun. I'm thinking it might be a displacement setting but hoping that i don't need to increase the quality and thus slow down the rendering time.
Any ideas?
mh
I have a drive thru down a residential street where the lawns have vray displacement on them and as the camera moves along the street some lawn areas will suddenly change or snap from one shade of lightness to a lighter shade. If the change was gradual it would not be noticeable but the change "Pops" as the camera move along. I'm guessing other people have run into this and i was wondering what they did to get rid of it. There is no GI, the lighting is not moving, just the camera. I'm using Max camera and the lighting is a Direct target light as the sun. I'm thinking it might be a displacement setting but hoping that i don't need to increase the quality and thus slow down the rendering time.
Any ideas?
mh
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