Hi All,
right, this maybe a Linear workflow thing.. but will explain my problem first.
for an accurate exterior i am having major problems with having great GI and exposure settings, but way too light material and bitmap colours, having to use very dark (guessing which i dont like!) colours to compensate... confused as reflection and refracton colours are affected too, moving from 0-255 is not reacting in a linear fashion.
I use a 20" lcd, no LUT gamma in max, use vray sun and sky (sun at 0.01) vray physical camera (f.5.6, iso 200, shutter 30) and gamma corrected colour mapping (1.0,0.454,1.0)
as i have said, works really well for overall look and feel apart from the colours which i have to darken considerably....
not as much of a problem in interior jobs that we do...
any comments, helpers..
http://picasaweb.google.com/touch3dm...68153806272306
right, this maybe a Linear workflow thing.. but will explain my problem first.
for an accurate exterior i am having major problems with having great GI and exposure settings, but way too light material and bitmap colours, having to use very dark (guessing which i dont like!) colours to compensate... confused as reflection and refracton colours are affected too, moving from 0-255 is not reacting in a linear fashion.
I use a 20" lcd, no LUT gamma in max, use vray sun and sky (sun at 0.01) vray physical camera (f.5.6, iso 200, shutter 30) and gamma corrected colour mapping (1.0,0.454,1.0)
as i have said, works really well for overall look and feel apart from the colours which i have to darken considerably....
not as much of a problem in interior jobs that we do...
any comments, helpers..
http://picasaweb.google.com/touch3dm...68153806272306
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