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Not quite, they are just 2 different ways of displacing. It just so happens that procedurals only work with 3d displacement. But that isnt the rule.. as such.
Which method to use? In previous V-Ray versions, there was a great difference between the performance of the two methods, with the 2D mapping being faster in many cases. With the introduction of dynamic geometry handling in V-Ray 1.45.xx, 3d displacement has become a lot faster for similar or better quality compared to the 2d mapping. Still, for large displaced surfaces like oceans or mountains, the 2d mapping method might work better.
Indeed it does.But my results look correct with 3D disp. at default settings.
13 seconds for the render versus 6.
Smoothing preserved correctly, issue fixed.
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