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3dsmax9 64 + RC3 looong time trasnforming Vertices

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  • 3dsmax9 64 + RC3 looong time trasnforming Vertices

    Subject says it all.

    3dsmax 9 takes eons to transform vertices, say a couple of minutes for a simple scene that will then render in a couple of minutes, last bucket also takes a long time again to finish.

    Is this behaviour to be expected? scene polycount is not big so far.

    Cheers

    Fermí Bertran
    Dual 5150 XP64 4GB Quadro FX 3500 D3D

  • #2
    This is corrected in newer builds; it happens because of a change in the 3dsmax API.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Originally posted by vlado
      This is corrected in newer builds... snip
      Vlado
      Excellent!

      Just saw the demos in the download area, when can we expect a production ready update?

      Cheers

      Fermí

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      • #4
        Originally posted by Fermi
        Just saw the demos in the download area, when can we expect a production ready update?
        Very soon; there are still some things to polish in the installer to make it more user-friendly.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment


        • #5
          kinda relieved to read that, just had the same prob some days ago when starting max9 + 1.5, 32bit though but exactly same problem on a heavy scene.
          http://www.3dna.be

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          • #6
            same here, I got this very heavy scene which I am working on the rendering has finished appart from the last bucket and can't save the work is it going to finish it?
            Vlado has this been fixed?

            is so anoying and I have few very heavy scenes and deadline to meet.
            cheers

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            • #7
              an update on my case. my rendering just finished it took 10min to render and 3 hour for the last bucket to be completed. now I,m waiting to save the image.

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