Hi...
We have been pulling our hairs out over this one.
We have a model - polygon count around 200K - so not massive. Lots of non-instanced geometry, though.
Our issue is when rendering with Vray (no GI) it takes a loooong time before render starts and also a looong time to render last bucket, if we switch to Scanline or Mental Ray it renders in seconds.
I have stripped all mats, lights and cams and reduced scene to a simple base (around 1/5 of total geomtry) and the problem persists.
Vray 1.5rc3 - Max9 - no displacement, in fact nothing advanced at all.
scene here
...any ideas?
We have been pulling our hairs out over this one.
We have a model - polygon count around 200K - so not massive. Lots of non-instanced geometry, though.
Our issue is when rendering with Vray (no GI) it takes a loooong time before render starts and also a looong time to render last bucket, if we switch to Scanline or Mental Ray it renders in seconds.
I have stripped all mats, lights and cams and reduced scene to a simple base (around 1/5 of total geomtry) and the problem persists.
Vray 1.5rc3 - Max9 - no displacement, in fact nothing advanced at all.
scene here
...any ideas?
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