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Bad alpha with vrayBlend/shellac workaround?

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  • Bad alpha with vrayBlend/shellac workaround?

    Does any one have a nice workaround for the "vrayBlend/shellac turn out bad alpha" bug?
    I use R3, is the R4 going to be out soon?? Like in two huors or so
    Richard Blank
    www.haymakerfx.com

  • #2
    the most straight forward work around if you are only using one layer over the base layer is to use the old shellac. thats what I had to do.

    V Miller

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    • #3
      That would work for a simple shader, but the one I'm working with consists of at least four blend materials inside each other with blend amount...
      I probably have to do another pass to get the alpha right.
      Richard Blank
      www.haymakerfx.com

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      • #4
        yeah sounds like you have to do a separate matte pass.


        V Miller

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