I'm getting some strange banding in images (around the edge of the light falloff) while using the 2.2 gamma setting in the color mapping rollout. See below...
Rendered with gamma 2.2 (saved directly as jpg):
A blow up of the banding:
Rendered with gamma 1 (viewed with sRGB switch 'on' and saved as .exr and converted to jpg)
A blow up of the same area:
If I understand sRGB correctly, the gamma near black is closer to 1 rather than 2.2. Is this the reason for this strange effect? Is there any way to save the sRGB viewed image directly from the frame buffer? The saved file looks slightly different then the render buffer when a gamma of 2.2 is specified (that's why I saved to exr and then converted to jpg).
For the time being I can use the exr method for this image and use my regular 2.2 gamma on my usual stuff since this is the first time I've noticed it.
Rendered with gamma 2.2 (saved directly as jpg):
A blow up of the banding:
Rendered with gamma 1 (viewed with sRGB switch 'on' and saved as .exr and converted to jpg)
A blow up of the same area:
If I understand sRGB correctly, the gamma near black is closer to 1 rather than 2.2. Is this the reason for this strange effect? Is there any way to save the sRGB viewed image directly from the frame buffer? The saved file looks slightly different then the render buffer when a gamma of 2.2 is specified (that's why I saved to exr and then converted to jpg).
For the time being I can use the exr method for this image and use my regular 2.2 gamma on my usual stuff since this is the first time I've noticed it.
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