I'm having problems with
Here is a slow-motion example of what's happening:
http://www.kaadesigngroup.com/temp/blotchgrass.mov (400k)
As you can see, the grass (VRay Fur) is getting blotchy patches. I've already ruled out it bing a GI problem, as GI is turned off in this render example. Modifying AntiAliasing settings also seems to have no effect.
The only thing that I can figure is that the UVW map that is applied to the underlying object is being ignored. The only map involved is a simple bitmap applied in the diffuse slot. The underlying object has a planar UVW map.
Can anyone figure this out?
Here is a slow-motion example of what's happening:
http://www.kaadesigngroup.com/temp/blotchgrass.mov (400k)
As you can see, the grass (VRay Fur) is getting blotchy patches. I've already ruled out it bing a GI problem, as GI is turned off in this render example. Modifying AntiAliasing settings also seems to have no effect.
The only thing that I can figure is that the UVW map that is applied to the underlying object is being ignored. The only map involved is a simple bitmap applied in the diffuse slot. The underlying object has a planar UVW map.
Can anyone figure this out?
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