If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
Exciting News: Chaos acquires EvolveLAB = AI-Powered Design.
To learn more, please visit this page!
New! You can now log in to the forums with your chaos.com account as well as your forum account.
Announcement
Collapse
No announcement yet.
Flickering/shimmering to reflective mats and shadows
Ive been using the same settings and stuff for a long time, but have been getting flickering in these pesky flowers. They're getting killed anyways, so hopefully will get resolved.
____________________________________
"Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."
I have created a .mov of it but the quality has to be high to see the flickering/shimmering so, the file size is high @ 14mb. If anyone wants it I can provide it.
I must admit that the effect I am talking about is quite faint - with the compression of the movie, it is not as noticable. Anyway the main areas that are affected are the doors, under the table, the plant leaves, the kitchen tiles at the back and the light fittings. Its almost like having Interpolated glossies turned on in the material editor but it isn't confined to the materials.
Turning Detailed enhancment off and changing the AA filter to Area from Mitchell Netravali has helped but hasn't got rid of it.
Ok, with all the geometry a mid grey colour - the flickering/shimmering still persists.
The process I use is, set both GI engines to LC and render the LC map, save it and set to from file. Then render the VR map with Irradiance map and LC every 10th frame @ half the size. Save and use this map in the Irrad map slot. Then render the animation at full size. The setting shown at the beginning of this thread are the settings I used.
Comment