I'm sure this has been discussed before - I just haven't had time to research any other posts yet. I was just wondering if the rendering speed of transparency and opacity maps will increase any time soon. My project currently involves a large stadium with a very large crowd made up of billboards - thousands. At first I tried to render the crowd using scanline then comping over the vray stuff - but unfortunately MAX's motion blur does not match Vray's, If I wasn't using motion blur, it wouldn't be a problem plus, I have to do seperate lighting for the scanline pass to mimic the look I get with Vray. I just wish Vray handled transparency faster. Any suggestions?
Jon
Jon
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