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glossy reflection - swimming in animations

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  • glossy reflection - swimming in animations

    Hi we're doing an indoor animation with a lot of gloosy reflected objects and surfaces.
    I did a few test and the glossy seems to move when the camera is moving.
    I'm rendering with adaptive qmc (which is better then adaptive subdevision) 2,5 - mitchel natravali.
    glossy subdivs is around 15 .
    Is there any way to solve this problem?
    http://www.3dvision.co.il

  • #2
    Are you using interpolation on the glossys?

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    • #3
      nope
      http://www.3dvision.co.il

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      • #4
        in the rQMC sampler is time independant ticked or unticked.. possible to post an example of what your seeing?

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        • #5
          here a sample of what i'm talking about , look at the floor
          http://www.3dvision.co.il/ciao.zip
          time independent was ticked.
          Thanks
          http://www.3dvision.co.il

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          • #6
            Sorry, but I can't see the problem there. For me it looks fine.

            So, what should be different then?

            -Larsson
            Lasse Kilpia
            VFX Artist
            Post Control Helsinki

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            • #7
              can't you see the floor is flickering?
              the reflections...
              http://www.3dvision.co.il

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              • #8
                i assume you mean the non-moving Noise in the glossies. Untick Timeindependent and increase the subdivs to get rid of the noise (as the noise will be more random without time-independent, but it will be rather grainy.

                Thorsten

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                • #9
                  i know just what you mean, have had the same problem for some animations.
                  unfortunatly i have no solution

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                  • #10
                    You can do what Thorsten suggested: untick the time-independent option and increase the glossy subdivs.

                    Best regards,
                    Vlado
                    I only act like I know everything, Rogers.

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