We are trying to use render elements in an animation composite with matte objects (alpha cont. -1, shadows on), and are having problems because shadows are being rendered in the alpha channel (or the main channels) of all our elements including VRay Diffuse Filter, RAW GI, VRay Reflection, etc.
This is an example of the Diffuse Filter Element getting shadows on a matte object:
If we render without matte objects or turn off shadows for the lights, the elements work correctly, like so:
Here is the composite layout we're using:
Is this a known bug and is there a workaround or fix for it?
We're using 3ds Max 8 SP3 and VRay 1.5RC2. We haven't upgraded to RC3 because of the shadow bug.
Thanks!
This is an example of the Diffuse Filter Element getting shadows on a matte object:
If we render without matte objects or turn off shadows for the lights, the elements work correctly, like so:
Here is the composite layout we're using:
Is this a known bug and is there a workaround or fix for it?
We're using 3ds Max 8 SP3 and VRay 1.5RC2. We haven't upgraded to RC3 because of the shadow bug.
Thanks!
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