I've never used the world space subdivide modifier with motion blur. I wonder if it is changing the # of verts since it's in world space. I could see that causing problems with motion blur.
I only used the subdivide modifier when I have normal problems. Like a chamfer box without a lot of subdivisions. I never realized that the lack of geometry would cause poping with Vray.
ruffstuff
I only used the subdivide modifier when I have normal problems. Like a chamfer box without a lot of subdivisions. I never realized that the lack of geometry would cause poping with Vray.
ruffstuff
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