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Camera view corectly rendered in DR mode but not with RTT

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  • Camera view corectly rendered in DR mode but not with RTT

    Hi,
    When I try to render with DR a very simple scene (no texture and only some polys) everything is ok.
    But now for the same scene if I try use Render To Texture buckets from the other machine are wrong.

    It looks like the other machine was rendering from a camera view and not from the Unwrapper view

    Is this a known bug?

    (3dsmax 9 SP2 + VRay 1.5 RC4 )

  • #2
    i cant recall, but i dont think rtt is supported currently in DR.
    ____________________________________

    "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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    • #3
      Texture baking is not supported for DR in RC3, but it will be added for newer builds.

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

      Comment


      • #4
        Originally posted by vlado
        Texture baking is not supported for DR in RC3, but it will be added for newer builds.

        Best regards,
        Vlado
        ok thanks Vlado. Just 2 questions :
        So the RC4 does not correct this problem? that right?
        Would it take a long time before a new release correcting this bug come out?

        thanks

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        • #5
          Well, it's not specifically a bug, more of an "unimplemented" feature I'm working on it so it should be there in a few days.

          Best regards,
          Vlado
          I only act like I know everything, Rogers.

          Comment


          • #6
            Originally posted by vlado
            Well, it's not specifically a bug, more of an "unimplemented" feature I'm working on it so it should be there in a few days.

            Best regards,
            Vlado

            GREAT!

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