Last night I did some renders of an office building, just before I started to do some changes on the model itself, as the clients requested.
This morning, I came in office, finished the modified elevation, and hit render.
After a several seconds, max crashed. Restarted, tried to render it again, but got the same crash at the same frame. So, I merged the entire scene into anew one, but got the same crash. Further exploring this problem, I found that the vray logfile holds lines pointing to an unhadled exeption upon trying to shade something.
Now, the only thing I modified was some geometric changes, to be more exact, I moved some windows and wall sections a bit. I didn't changed the shader, lightning, proxies.
Can a shader go corrupted or something? Like an invalid property, value, or I don't know.
This morning, I came in office, finished the modified elevation, and hit render.
After a several seconds, max crashed. Restarted, tried to render it again, but got the same crash at the same frame. So, I merged the entire scene into anew one, but got the same crash. Further exploring this problem, I found that the vray logfile holds lines pointing to an unhadled exeption upon trying to shade something.
Now, the only thing I modified was some geometric changes, to be more exact, I moved some windows and wall sections a bit. I didn't changed the shader, lightning, proxies.
Can a shader go corrupted or something? Like an invalid property, value, or I don't know.
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