Hey!
I've got this massive 7500x7500 poster due tomorrow. I'm getting thise odd splotches and I'm not sure whats causing them. I intially used a skylight color and the 7500x7500 render turned out fine. I've since switched to an HDRI map and i'm getting splotches in the lighting. I have feeling its the Irradiance map settings.
1) Does HDRI maps need Higher settings than skylight for the same quality ?
2) what IR min max settings should I use for such a high res ?
3) I intially used such low AA color thresh/rQMC settings due to the high res and using a sky light seemed to be fine at those settings during testing. With an HDRI map now lighting the scene, do I need to increase these as well?
Settings :
IR : -6/-4 medium preset
LC : 1000 .01
AA : 2/4 area filter color thres .005
QMC : adap : .85 / .005 / 8 samples/ 1 global subdiv
I've shrunk down to 10% for you guys to look at, also ignore the gamma issue for the render. Thanks in advance for any advice you can give me
I've got this massive 7500x7500 poster due tomorrow. I'm getting thise odd splotches and I'm not sure whats causing them. I intially used a skylight color and the 7500x7500 render turned out fine. I've since switched to an HDRI map and i'm getting splotches in the lighting. I have feeling its the Irradiance map settings.
1) Does HDRI maps need Higher settings than skylight for the same quality ?
2) what IR min max settings should I use for such a high res ?
3) I intially used such low AA color thresh/rQMC settings due to the high res and using a sky light seemed to be fine at those settings during testing. With an HDRI map now lighting the scene, do I need to increase these as well?
Settings :
IR : -6/-4 medium preset
LC : 1000 .01
AA : 2/4 area filter color thres .005
QMC : adap : .85 / .005 / 8 samples/ 1 global subdiv
I've shrunk down to 10% for you guys to look at, also ignore the gamma issue for the render. Thanks in advance for any advice you can give me
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