I'm trying to render out shadow/lighting information out to use in a baked texture environment. Not using VRay, rendering the Texture Element 'LightingMap' works perfectly, exactly what I want. But turning on Vray, and using VrayLightingMap, it renders out a diffuse map, not the base lighting/shadow information I need. What am I missing here? Thanks!
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Render To Texture: VRayLightingMap
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What format are you saving to? Try .png and see if it works. If you still get a crash, you can try to send me your scene to vlado@chaosgroup.com and I'll see what may be wrong.
Best regards,
VladoI only act like I know everything, Rogers.
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