I have a scene where I have a few planes with opacity maps that were used to create shadows from off camera (they create shadows from trees that you can't see). I used a light with Adv. Ray Traced shadows to shine down through these planes; the adv. ray traced shadows can shine through opacities, plus you can have colored shadows (my shadows have some nice blues in them).
I've recently converted all the textures in the scene to VRayMtl, making my scene render twice as fast (which is amazing!), but the light doesnt seem to be able to shine through the plane any more. A light using VRay shadows can shine through the plane just fine, but as far as I know, you can't use colored shadows with VRay shadows. Any suggestions on how to fix this issue? Thanks!
I've recently converted all the textures in the scene to VRayMtl, making my scene render twice as fast (which is amazing!), but the light doesnt seem to be able to shine through the plane any more. A light using VRay shadows can shine through the plane just fine, but as far as I know, you can't use colored shadows with VRay shadows. Any suggestions on how to fix this issue? Thanks!
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