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VrayPhysicalCamera and channel

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  • VrayPhysicalCamera and channel

    Hi to all
    I am new on using the PhysicalCamera method i was tryng to save the shadow channel in VFB but it comes all the time black.
    If i use the classic camera and direct light it works fine.
    I also notice that the ambint occlusion with the materialllight + VrayDirty dosen't work throw the PhysicalCamera.
    The future of saving channel is not part of the PhysicalCamera system ?
    Thank you
    Fabrizio P.
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