Hi to all
I am new on using the PhysicalCamera method i was tryng to save the shadow channel in VFB but it comes all the time black.
If i use the classic camera and direct light it works fine.
I also notice that the ambint occlusion with the materialllight + VrayDirty dosen't work throw the PhysicalCamera.
The future of saving channel is not part of the PhysicalCamera system ?
Thank you
Fabrizio P.
I am new on using the PhysicalCamera method i was tryng to save the shadow channel in VFB but it comes all the time black.
If i use the classic camera and direct light it works fine.
I also notice that the ambint occlusion with the materialllight + VrayDirty dosen't work throw the PhysicalCamera.
The future of saving channel is not part of the PhysicalCamera system ?
Thank you
Fabrizio P.