I haven't seen this for quite a while, but I am getting some buckets on a DR rendering with the correct texture, but they are a lot darker than the others (the bright ones are correct). The bitmaps are on a shared network drived and they are mapped indentically on each render node and on the host workstation.
This is with Vray 1.50.00 on Max8 SP3.
I had always thought that this was due to one of the rendernodes not connected to the network properly, but in this instance, they are seeing the bitmaps OK (on the mapped 'resource' drive) and seeing the scene OK (on the mapped 'work' drive) and getting instructions to render OK.
What could be going wrong?
This is with Vray 1.50.00 on Max8 SP3.
I had always thought that this was due to one of the rendernodes not connected to the network properly, but in this instance, they are seeing the bitmaps OK (on the mapped 'resource' drive) and seeing the scene OK (on the mapped 'work' drive) and getting instructions to render OK.
What could be going wrong?
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