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saturation problem with SRGB correction

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  • saturation problem with SRGB correction

    I'm using Physical sun and Sky with the SRGB correction in VFB, but I have always the same problem: the saturation of the colors, and the contrast.

    I can't get anymore o good contrast, and my color are whashed out, even if my textures are over saturated in photoshop.

    If someone have some trick to avoid it.

    Thanks
    __________________________

    Julien Marpault
    Artistic Director
    EDGE
    www.edge-fr.com
    __________________________

  • #2
    Hi !

    sRGB applies a different gamma to your image and colors, etc.
    It is like looking at the image in Gamma 2.2.

    So you have to back-correct all your materials.

    We all here call this - LWF !
    Do a search !

    Best regards,
    nikki Candelero
    .:: FREE Your MINDs, LIVE Your IDEAS ::.

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    • #3
      what i think is pretty clear: http://www.chaosgroup.com/forum/phpB...ic.php?t=20730
      My Homepage : http://www.pixelstudio.nl

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