Is the brute force method the only way to render an animation with animated lights?
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Method for animated lights?
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nevertheless the method u need to calculate the gi solution frame by frame.
then again...i can be wrong
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The result was not good in what way? Still flickering, or splotchy, or something else (both of these can be reduced with the correct settings)? I am asking because I will be writing a tutorial for the new irradiance map methods so it will be useful to know what was a problem for you.
Best regards,
VladoI only act like I know everything, Rogers.
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My problem is I just do not know which method to use.
In my case....I am animating a night shot with the camera rotating around the scene and at the same time the lights are turning on and changing color.
I would like to use GI but just don't know the best approach and since it's being done in production, I don't have time for mass amounts of experimentation.
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Originally posted by vladoThe result was not good in what way? Still flickering, or splotchy, or something else (both of these can be reduced with the correct settings)? I am asking because I will be writing a tutorial for the new irradiance map methods so it will be useful to know what was a problem for you.
Best regards,
Vlado
I'll look forward to seeing your examples.
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Originally posted by sfeelyI would like to use GI but just don't know the best approach and since it's being done in production, I don't have time for mass amounts of experimentation.
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