Originally posted by Shimakaze
If you follow Lele's tutorial, you set the diffuse color to black and set the difuse spinner to 25.5 which effectively multiplies all of the diffuse map values by .255. With this method a gradient ramp that went from 0 to 1 would now go to 0 to .255. In contrast a gamma curve would keep the min/max values of the ramp at 0 and 1 but would adjust the mid grey point depending on the gamma value. A gamma curve is not the same thing as a value multiplier.
Comment