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Duplicate sun on material merge.

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  • Duplicate sun on material merge.

    I thought this was fixed for 1.5?

    Still happens our end - put a vray sun in your scene, set it up, then merge a material from another scene into your material editor. You'll either get a second sun, or it'll reset all the settings of the existing one.


  • #2
    Unfortunately, there is nothing we can do about this issue on our end. It seems to be a problem of 3ds Max itself.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      It seems to happen in nearly any case where one object depends on another or references another such as a nested material, some kind of constraint and often parenting. It's what buggered up the merge animation bits in max 8.

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      • #4
        is it still problem of 3dsmax? in max2011 it happends when i put material to editor from my current scene (it didnt do before (max2009)).

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        • #5
          Just my curiosity... Does it happen when you merge the mesh with the material? Or only when you get material?
          This doesn't happen to me but I always merge the object first, get the material and delete object.
          for my blog and tutorials:
          www.alfasmyrna.com

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