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toon and clipping plane

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  • toon and clipping plane

    When using a vray camera and activating the clipping plane, the vray toon process seems to disregard the clipping plane. Altering the geometry through cutting holes or adding slice modifiers isn't an option as there are several cameras in the scene and reflective surfaces that must show the wall the camera is behind.
    Is this a known issue?

  • #2
    yes its an issue. The vraytoon is an environmental effect, so I'm not sure its possible to get around.
    ____________________________________

    "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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    • #3
      Re: toon and clipping plane

      Originally posted by gunny263
      Is this a known issue?
      It is now I'll see what can be done about it.

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

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      • #4
        So this is corrected now for the service pack.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

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        • #5
          That's great news! How does a person go about incorporating this fix?

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          • #6
            my pappy always said, 'fixes make the best workarounds.'
            ____________________________________

            "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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            • #7
              You can email me to vlado@chaosgroup.com

              Best regards,
              Vlado
              I only act like I know everything, Rogers.

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