Hi!
I have a lot of problems calculating the irradiance map for a walk through animation, I have very low samples and have set the following parameters in the system dialog..
Max tree depth: 30, afaik should be low if problems occur.
Min. leaf size: 0.005m, afaik should be increased if problems occur.
Face/level coef: 3.0 afaik should be increased if problems occur
Dynamic memory limit: ? have no idea what this does please help
Default geometry: set to Dynamic
bucket size set to 8x8
image sampler - set to Adaptive QMC to save RAM
I am using a Very low irradiance map setting, 4 HSph sub. and 4 Interp. not enough to give me decent quality but the only way to get Max not to crash during ithe irradiance map calculation. I render every 20th frame. The complete map is about 500Mb and looks fine in the irradiance map viewer, when I render Vray says that the map is loaded succesfully, but the rendering is without any GI only direct light is visible, is this a memory problem? Rendering a teapot this way works great but as soon as I try to do something serious I get all these problems.
If anyone have any kind of advice please help, and yes I have read the Vray troubleshooting guide
Thanks!
/Tobias
I have a lot of problems calculating the irradiance map for a walk through animation, I have very low samples and have set the following parameters in the system dialog..
Max tree depth: 30, afaik should be low if problems occur.
Min. leaf size: 0.005m, afaik should be increased if problems occur.
Face/level coef: 3.0 afaik should be increased if problems occur
Dynamic memory limit: ? have no idea what this does please help
Default geometry: set to Dynamic
bucket size set to 8x8
image sampler - set to Adaptive QMC to save RAM
I am using a Very low irradiance map setting, 4 HSph sub. and 4 Interp. not enough to give me decent quality but the only way to get Max not to crash during ithe irradiance map calculation. I render every 20th frame. The complete map is about 500Mb and looks fine in the irradiance map viewer, when I render Vray says that the map is loaded succesfully, but the rendering is without any GI only direct light is visible, is this a memory problem? Rendering a teapot this way works great but as soon as I try to do something serious I get all these problems.
If anyone have any kind of advice please help, and yes I have read the Vray troubleshooting guide
Thanks!
/Tobias
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