I'd like to do a balcony.
Question 1 :
I use black and white bitmap on faces of an editpoly,
in order to create some see-through metal work.
Refract map (in a Vray Material) work fine on one side of poly but are opaque on the other side, why ?
I tried "doublesided" option or to put a shell on the poly ... with no success.
http://www.protozoaire.com/data/refract.jpg
Question 2 :
How to do a "face map" in Vray mat ?
(In order to map one bitmap on each face of an object)
Question 1 :
I use black and white bitmap on faces of an editpoly,
in order to create some see-through metal work.
Refract map (in a Vray Material) work fine on one side of poly but are opaque on the other side, why ?
I tried "doublesided" option or to put a shell on the poly ... with no success.
http://www.protozoaire.com/data/refract.jpg
Question 2 :
How to do a "face map" in Vray mat ?
(In order to map one bitmap on each face of an object)
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