Hy there,
I am trying to render a dandelion.
The flying thing is a Poly-object with three ID´s with the "head" as 6 planes via opacity (see first 2 images). So far so good.
If I render one of the object, no problem (pic 1). If I make a particleSystem out of it, via shape instance, the "head" is just NOT rendering (pic 3 and 4).
I am using MAX9 and vray 1.5.
Does anybody have a clou what the problem is? I tried to make meshObjects via "Mesher" out of the particleSystem, no success. I raised the max tranps. Levels und the secondary ray bias...also not working.
I´d really much appreciate your help, deadline is coming soon and I don´t know what to do...
greetings, d.
I am trying to render a dandelion.
The flying thing is a Poly-object with three ID´s with the "head" as 6 planes via opacity (see first 2 images). So far so good.
If I render one of the object, no problem (pic 1). If I make a particleSystem out of it, via shape instance, the "head" is just NOT rendering (pic 3 and 4).
I am using MAX9 and vray 1.5.
Does anybody have a clou what the problem is? I tried to make meshObjects via "Mesher" out of the particleSystem, no success. I raised the max tranps. Levels und the secondary ray bias...also not working.
I´d really much appreciate your help, deadline is coming soon and I don´t know what to do...
greetings, d.
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